internal/modules/cjs/loader.js:638
    throw err;
    ^

Error: Cannot find module 'websocket'
    at Function.Module._resolveFilename (internal/modules/cjs/loader.js:636:15)
    at Function.Module._load (internal/modules/cjs/loader.js:562:25)
    at Module.require (internal/modules/cjs/loader.js:692:17)
    at require (internal/modules/cjs/helpers.js:25:18)
    at Object.<anonymous> (/home/cairnsco/public_html/thegamedeveloper/ws2/websocket-server.js:2:25)
    at Module._compile (internal/modules/cjs/loader.js:778:30)
    at Object.Module._extensions..js (internal/modules/cjs/loader.js:789:10)
    at Module.load (internal/modules/cjs/loader.js:653:32)
    at tryModuleLoad (internal/modules/cjs/loader.js:593:12)
    at Function.Module._load (internal/modules/cjs/loader.js:585:3)
internal/modules/cjs/loader.js:638
    throw err;
    ^

Error: Cannot find module 'websocket'
    at Function.Module._resolveFilename (internal/modules/cjs/loader.js:636:15)
    at Function.Module._load (internal/modules/cjs/loader.js:562:25)
    at Module.require (internal/modules/cjs/loader.js:692:17)
    at require (internal/modules/cjs/helpers.js:25:18)
    at Object.<anonymous> (/home/cairnsco/public_html/thegamedeveloper/ws2/websocket-server.js:2:25)
    at Module._compile (internal/modules/cjs/loader.js:778:30)
    at Object.Module._extensions..js (internal/modules/cjs/loader.js:789:10)
    at Module.load (internal/modules/cjs/loader.js:653:32)
    at tryModuleLoad (internal/modules/cjs/loader.js:593:12)
    at Function.Module._load (internal/modules/cjs/loader.js:585:3)
internal/modules/cjs/loader.js:968
  throw err;
  ^

Error: Cannot find module 'websocket'
Require stack:
- /home/cairnsco/public_html/thegamedeveloper/ws2/websocket-server.js
- /usr/local/lsws/fcgi-bin/lsnode.js
    at Function.Module._resolveFilename (internal/modules/cjs/loader.js:965:15)
    at Function.Module._load (internal/modules/cjs/loader.js:841:27)
    at Module.require (internal/modules/cjs/loader.js:1025:19)
    at require (internal/modules/cjs/helpers.js:72:18)
    at Object.<anonymous> (/home/cairnsco/public_html/thegamedeveloper/ws2/websocket-server.js:2:25)
    at Module._compile (internal/modules/cjs/loader.js:1137:30)
    at Object.Module._extensions..js (internal/modules/cjs/loader.js:1157:10)
    at Module.load (internal/modules/cjs/loader.js:985:32)
    at Function.Module._load (internal/modules/cjs/loader.js:878:14)
    at Module.require (internal/modules/cjs/loader.js:1025:19) {
  code: 'MODULE_NOT_FOUND',
  requireStack: [
    '/home/cairnsco/public_html/thegamedeveloper/ws2/websocket-server.js',
    '/usr/local/lsws/fcgi-bin/lsnode.js'
  ]
}
internal/modules/cjs/loader.js:968
  throw err;
  ^

Error: Cannot find module 'websocket'
Require stack:
- /home/cairnsco/public_html/thegamedeveloper/ws2/websocket-server.js
- /usr/local/lsws/fcgi-bin/lsnode.js
    at Function.Module._resolveFilename (internal/modules/cjs/loader.js:965:15)
    at Function.Module._load (internal/modules/cjs/loader.js:841:27)
    at Module.require (internal/modules/cjs/loader.js:1025:19)
    at require (internal/modules/cjs/helpers.js:72:18)
    at Object.<anonymous> (/home/cairnsco/public_html/thegamedeveloper/ws2/websocket-server.js:2:25)
    at Module._compile (internal/modules/cjs/loader.js:1137:30)
    at Object.Module._extensions..js (internal/modules/cjs/loader.js:1157:10)
    at Module.load (internal/modules/cjs/loader.js:985:32)
    at Function.Module._load (internal/modules/cjs/loader.js:878:14)
    at Module.require (internal/modules/cjs/loader.js:1025:19) {
  code: 'MODULE_NOT_FOUND',
  requireStack: [
    '/home/cairnsco/public_html/thegamedeveloper/ws2/websocket-server.js',
    '/usr/local/lsws/fcgi-bin/lsnode.js'
  ]
}
internal/modules/cjs/loader.js:968
  throw err;
  ^

Error: Cannot find module 'websocket'
Require stack:
- /home/cairnsco/public_html/thegamedeveloper/ws2/websocket-server.js
- /usr/local/lsws/fcgi-bin/lsnode.js
    at Function.Module._resolveFilename (internal/modules/cjs/loader.js:965:15)
    at Function.Module._load (internal/modules/cjs/loader.js:841:27)
    at Module.require (internal/modules/cjs/loader.js:1025:19)
    at require (internal/modules/cjs/helpers.js:72:18)
    at Object.<anonymous> (/home/cairnsco/public_html/thegamedeveloper/ws2/websocket-server.js:2:25)
    at Module._compile (internal/modules/cjs/loader.js:1137:30)
    at Object.Module._extensions..js (internal/modules/cjs/loader.js:1157:10)
    at Module.load (internal/modules/cjs/loader.js:985:32)
    at Function.Module._load (internal/modules/cjs/loader.js:878:14)
    at Module.require (internal/modules/cjs/loader.js:1025:19) {
  code: 'MODULE_NOT_FOUND',
  requireStack: [
    '/home/cairnsco/public_html/thegamedeveloper/ws2/websocket-server.js',
    '/usr/local/lsws/fcgi-bin/lsnode.js'
  ]
}
internal/modules/cjs/loader.js:968
  throw err;
  ^

Error: Cannot find module 'websocket'
Require stack:
- /home/cairnsco/public_html/thegamedeveloper/ws2/websocket-server.js
- /usr/local/lsws/fcgi-bin/lsnode.js
    at Function.Module._resolveFilename (internal/modules/cjs/loader.js:965:15)
    at Function.Module._load (internal/modules/cjs/loader.js:841:27)
    at Module.require (internal/modules/cjs/loader.js:1025:19)
    at require (internal/modules/cjs/helpers.js:72:18)
    at Object.<anonymous> (/home/cairnsco/public_html/thegamedeveloper/ws2/websocket-server.js:2:25)
    at Module._compile (internal/modules/cjs/loader.js:1137:30)
    at Object.Module._extensions..js (internal/modules/cjs/loader.js:1157:10)
    at Module.load (internal/modules/cjs/loader.js:985:32)
    at Function.Module._load (internal/modules/cjs/loader.js:878:14)
    at Module.require (internal/modules/cjs/loader.js:1025:19) {
  code: 'MODULE_NOT_FOUND',
  requireStack: [
    '/home/cairnsco/public_html/thegamedeveloper/ws2/websocket-server.js',
    '/usr/local/lsws/fcgi-bin/lsnode.js'
  ]
}
internal/modules/cjs/loader.js:968
  throw err;
  ^

Error: Cannot find module 'websocket'
Require stack:
- /home/cairnsco/public_html/thegamedeveloper/ws2/websocket-server.js
- /usr/local/lsws/fcgi-bin/lsnode.js
    at Function.Module._resolveFilename (internal/modules/cjs/loader.js:965:15)
    at Function.Module._load (internal/modules/cjs/loader.js:841:27)
    at Module.require (internal/modules/cjs/loader.js:1025:19)
    at require (internal/modules/cjs/helpers.js:72:18)
    at Object.<anonymous> (/home/cairnsco/public_html/thegamedeveloper/ws2/websocket-server.js:2:25)
    at Module._compile (internal/modules/cjs/loader.js:1137:30)
    at Object.Module._extensions..js (internal/modules/cjs/loader.js:1157:10)
    at Module.load (internal/modules/cjs/loader.js:985:32)
    at Function.Module._load (internal/modules/cjs/loader.js:878:14)
    at Module.require (internal/modules/cjs/loader.js:1025:19) {
  code: 'MODULE_NOT_FOUND',
  requireStack: [
    '/home/cairnsco/public_html/thegamedeveloper/ws2/websocket-server.js',
    '/usr/local/lsws/fcgi-bin/lsnode.js'
  ]
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
events.js:292
      throw er; // Unhandled 'error' event
      ^

Error: Connection lost: The server closed the connection.
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:112:13)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:526:10)
    at Socket.emit (events.js:327:22)
    at endReadableNT (_stream_readable.js:1220:12)
    at processTicksAndRejections (internal/process/task_queues.js:84:21)
Emitted 'error' event on Connection instance at:
    at Connection._handleProtocolError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:423:8)
    at Protocol.emit (events.js:315:20)
    at Protocol._delegateError (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:398:10)
    at Protocol.end (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/protocol/Protocol.js:116:8)
    at Socket.<anonymous> (/home/cairnsco/nodevenv/public_html/thegamedeveloper/ws2/12/lib/node_modules/mysql/lib/Connection.js:94:28)
    [... lines matching original stack trace ...]
    at processTicksAndRejections (internal/process/task_queues.js:84:21) {
  fatal: true,
  code: 'PROTOCOL_CONNECTION_LOST'
}
